Project Type: iOS Multiplayer Music Game
Client: Game Jam Team Project
Platform - Computer (Monitor acts as screen) and Console.
Cooperative and Solo Play.
Instruments include a Midi Keyboard and Guitar
Favorite Aspects: Social/Community, Movement, (Ability for) Improvement, Role Playing. Least Favorite Aspects: No Real Payoff for Improvement, Unrealistic, Lack of Creative Agency, Not Forgiving, Poor Storytelling, Repetitive.
Competitive Analysis - Circadia:
Strengths - Ties properties of sound to visuals and game mechanics
Weakness - Not educational, solo gameplay
Competitive Analysis - My Singing Monsters:
Strengths - Multiple instruments, transparent process for integration
Weakness - solo gameplay, pay-wall
Concept Art - Otamatone Hero:
Concept Art - Amadeus:
Concept Art - Jam:
Concept Art - Abstract:
Paper Prototype User Test with a USB Midi Keyboard: Architecture: